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 League Editor 2010 v1.1

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Join date : 29/07/2009

League Editor 2010 v1.1 Empty
ObjavljaNaslov sporočila: League Editor 2010 v1.1   League Editor 2010 v1.1 EmptyTor 22 Dec 2009, 18:31

League Editor 2010 v1.1 1418rw3

Changes

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- Fixed Windows 7 x64 crash
- Minor fixes
Information
———–

Here is a tool to easily manage teams on leagues, modes and groups. With League Editor you can add/move/delete teams on any league or group in the game and you may also experiment on some other categories undiscovered. Enjoy…
How to
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To use the tool you are going to need a PC Option File and a teams relink file (unnamed_12.bin of dt04.img), which can be both PC or Xbox360 bin. First, you need to open the Option File, so that the game knows IDs and Team names (for now, the tool only supports PC Option Files, so even if you want to edit an Xbox360 unnamed_12 you need to use a PC Option File for the team names). Then you open the unnamed_12.bin, which contains the actual teams relinks. The program will automatically detect if this is a PC or X360 file and go to this mode.
You can change everything:
- Add teams, by draging them from the right list and droping them in the appropriate league on the left treeview.
- Move teams, by click them on the treeview and moving while holding the click.
- Delete team, by pressing Del button when a team is selected on the left treeview, or by right-clicking and selecting the “Delete team” option.
After changing everything, DON’T FORGET TO SAVE before you close the tool, otherwise you’ll lose all progress. The game automatically saves the file according to the mode of the opened file (PC or Xbox360) so take notice of that when you “Save as..”. We STRONGLY RECOMMEND that you keep a BACKUP of your unnamed_12.bin file before you use the tool. This tool, doesn’t not affect your Option File at all…
Thanks

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First of all, i need to say big thanks to master Skunk for his tip on managing Xbox360 file! I’d like to thank all ModdingWay staff for being with us and working for all people on MW Labs. I’d also like to thank WEHellas ([You must be registered and logged in to see this link.] for the support and testing…
Thanks to Ariel for everything…
Stelios

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